The Pathfinder Chronicles Campaign Setting is among the richest, most detailed books I’ve ever owned, with a plethora of mysterious fallen empires to intrigue the imaginations of DMs for years. There’s the Shori people with their advanced magi-tech; the Osirion Empire and it’s lost tombs; the ancient Dwarven Sky-Citadels, now abandoned save by horrid monsters; and of course, mighty world-ruling Azlant and it’s rebellious daughter, the Empire of Thassilon.
In the adventure path Rise of the Runelords, -which I highly recommend buying if you can get your hands on it- the characters learn much about Thassilon and how it broke up into seven mageocratic kingdoms, each based on a specific philosophy of rule- Greed, Envy, Gluttony, Lust, Pride, Sloth and Wrath. Today we know these philosophies as the seven deadly sins, because the old saying remains true: power corrupts.
In ancient Thassilon’s seven kingdoms, these were not just concepts. They were a powerful focus in Thassilonian magic, exemplified by a specific school. Each sin provided power to those who knew how to utilize it. This power came at a price, however, because mortals cannot fully master all seven deadly sins- even demons shy away from this kind of madness!
In order to specialize in a Thassilonian school of magic, the character must fulfill a few small criteria: The character must be able to cast arcane spells, and be able to read Ancient Thassilonian. As Ancient Thassilonian is a dead language, modern examples of it are mostly found in dusty old tomes and on runestones that dot the landscape.
Specializing in a Thassilonian school of magic functions just like a wizard specializing in a specific school of magic. The key difference is that the wizard doesn’t get to choose his prohibited schools, they are predetermined. The major upside to this specialization is that the wizard casts his chosen school spells at +2 caster level and adds +2 to the DC. However, he cannot cast spells of his prohibited schools, and using spell trigger items (such as wands, scrolls, staves, etc.) require him to invoke the Use Magic Device skill, as normal.
It should be noted that Sorcerers can choose to specialize in a type of Thassilonian magic, (unlike the normal school specialization rules) as long as they can read Ancient Thassilonian and understand it’s tenets. Sorcerers who embrace their sin take a more intuitive, “hands-on” approach to this kind of thinking, often becoming living avatars of their specific sin.
Envy: The art of suppressing magic other than your own, tearing down the mystical works of those who might rival your greatness. School- Abjuration. Prohibited schools- Evocation, Necromancy.
Gluttony: The art of magic invoking the hunger for life and all it’s wonders. Gluttonous arcanists extend their lifespans and manipulate their bodies to better enjoy worldly pleasures, while caring little for the opinions and well-being of others. School- Necromancy. Prohibited schools- Abjuration, Enchantment
Greed: The magic of transforming objects and beings into things of greater utility and value to the caster- including the caster’s own body. Every object and entity has a use, and what is not useful is to be transformed into something useful. School- Transmutation. Prohibited schools- Enchantment, Illusion.
Lust: The magic of manipulating other’s minds to fulfill the caster’s desires- often sexual, but not necessarily that. The key difference between lust and gluttony is that a lust specialist is dependent upon others to do one’s bidding, and their magic reflects this tenet. School- Enchantment. Prohibited schools- Necromancy, Transmutation.
Pride: The magical pursuit of perfection, either of their self or one’s domain, through trickery. Deception is but a tool to achieve power, according to a pride specialist, and those who lack the will to see the truth deserve to be deceived. School- Illusion. Prohibited schools- Conjuration, Transmutation.
Sloth: Summoning agents to do your bidding, or creating something instantly when you need it. Sloth specialists often have little patience, and, in a twisted fashion, are deadly due to their efficiency. School- Conjuration. Prohibited schools- Evocation, Illusion.
Wrath: Using the raw destructive power of magic to annihilate obstacles, whether these are objects or people. Wrath specialists are often sadists who thrive on inspiring terror in others, especially with the creative ways in which they can kill you. Among all the Thassilonian Specialists, the Wrathful are the least likely to care about their own well-being, as long as they get their revenge. School- Evocation. Prohibited schools- Abjuration, Conjuration.
What about Divination?
The archmages of Thassilon cared little for the school of Divination. Although they did not discount it as a useful tool, none were known to have specialized in it. Among all the schools, Divination is the least likely to be tied to any specific sin, as it’s spells focus on the pursuit of knowledge rather than power, whether that is analyzing the future or delving into the past. Regardless, a Thassilonian specialist cannot have divination as a school, nor may he have it as a prohibited school.
But, that being said, knowledge is power…..
A little bit of Charming in my life
A little bit of Jefferson by my side
A little bit of Phillip is all I need
A little bit of Graham is what I see
A little bit of August in the sun
A little bit of Killian all night long
A little bit of Robin here I am
A little bit of you makes me your woman!
why is it that in movies theres a group of straight ppl and then ONE gay person like what kind of homosexual would join an entire pack of heteros on their own who the sweet hell does that
we are infiltrating and sending a constant stream of data to the Mothergay
It’s not just in the movies where this happens. I happen to be one of the token gay characters following the pack of heteros. They need us. We’re like the wise wizard mentor guiding everyone to become better people.
Left 4 Propane 2
the cat and the banana